JOBS IN GAMES, ANIMATION & VFX
Everything is fine. Here are the numbers.
A plain look at U.S. games, animation, and VFX job ads. See what we can count today—and wait for blanks when we cannot.
RESEARCH EDITION
01 / 2026
01 / 2026
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What we cover. Everything Is Fine follows games, animation, and VFX job ads. If we do not have data yet, we leave the box blank—we do not invent a zero.
EXPLORE BY
Source: U.S. creative job ads we can seeOPEN JOB ADS ↗
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Ads we can see—not every U.S. job
COMPANIES HIRING ⌘
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Unique company names on job boards
ENTRY-LEVEL ADS ↗
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Still just ads—not confirmed hires
LAYOFF SWINGS ◷
N/A
Needs about 8 weeks of layoff reports
00A / WEEKLY
Hiring trends (weekly)
Loading weekly hiring scores…
A weekly score of how busy game job boards look. This is not the same as our U.S. day-by-day count.
00B / DAILY
Our daily U.S. job-ad count
Still collecting days. Charts unlock after 14 days.
We save a count once per day. The day is when we checked, not when the studio posted. If an ad disappears, that is not a layoff.
01 / JOB TYPES
Waiting for data…
How many open ads fall in each job type. This is not a headcount of workers.
02 / EXPERIENCE
Who's getting hired?
Waiting for data…
Experience level comes from the job ad or from how the source labels it.
03 / TOP STUDIOS
Most active hiring studios
Waiting for data…
04 / WHAT'S LIVE
What can we know?
Job ads show that a company is trying to hire. They are not proof someone was hired. An ad that vanishes is not a layoff.
LIVE
Games job ads*From boards we follow
LIVE
Animation & VFX job boards*Small starter list—not every studio
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Layoff filings for games, animation & VFX*Some states only
LIVE
Government industry totals*Shown for context only
LIVE
College & trade-school awards*Creative CIP programs · not placement rates
05 / GOVERNMENT
Official government counts
Government totals not published yet.
Big government totals for related industries. We show them for context—we do not add them to our job-ad numbers.